Loading 3D Model...
Ready
drag_pan
(W)
360
(E)
open_in_full
(R)
Apply Decal
Cancel
📐
2D UV
🎯
3D World
🖌️
Brush
📐 2D UV Projection
Click on model surface
Green wireframe appears
Use transform controls
W
E
R
Click "Apply Decal"
Best for:
Precise surface decals, text, details
🎯 3D World Projection
Click on model surface
Green projector gizmo appears
Position projector with transforms
Adjust projection settings
Click "Apply Decal"
Best for:
Large logos, cross-seam projections
🖌️ Brush Painting
Select brush size and color
Choose Paint or Erase mode
Left click and drag on model surface
Use
[
]
to resize brush
Press
X
to toggle Paint/Erase modes
Best for:
Direct painting, artistic effects, touch-ups
texture_add
Add texture here
text_fields
Decal Controls
Opacity:
100%
Scale:
0.15
Clear Canvas
Base Skin (For previewing only)
Skin Tone:
Light
Tan
Medium
Olive
Dark
Custom:
Filters
Apply Tattoo Look
UV Channels
Texture Resolution:
2048x2048
1024x1024
2048x2048
4096x4096
Export
Export All Textures (PNG)
×
Tattoo Look Settings
Opacity:
0.80
Blend Mix (Multiply vs SoftLight):
70% / 30%
0 = 100% SoftLight, 1 = 100% Multiply
Edge Blur (px):
2
Micro-noise (pore grain):
0.20
Color Bleed (reddish):
0.05
Apply Progress:
Idle
Cancel
Apply
Preview:
No decals
to preview
Model
Load 3D Model (.obj)
Load Default Model
×
Text Decal Editor
Font Size:
Font Color:
Font Family:
Arial
Verdana
Times New Roman
Courier New
Georgia
Palatino
Garamond
Comic Sans MS
Trebuchet MS
Arial Black
Load System Fonts
Kerning:
Style:
Bold
Italic
Underline
Generate Decal